FFXIV GIL Generated and Spending of GIL Before and After Patch 2.3 in FFXIV: ARR

TL;DR

  • Patch 2.3 shifted FFXIV Gil generation from dungeon farming to main scenario quests
  • Equipment repair costs decreased proportionally despite overall spending doubling
  • New housing wards and private chambers created major Gil sinks
  • Market board transaction fees increased but maintained similar percentage impact
  • Development team successfully maintained economic balance despite major system changes

Aug. 17 2014 ET By:Meihong Zhang

FFXIV GIL serves as the primary in-game currency within Final Fantasy XIV: A Realm Reborn. The methods for both generating and spending Gil underwent significant transformations following the implementation of patch 2.3, fundamentally altering player economic strategies.

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The visualization labeled “Gil Generated from In-Game Systems” reveals dramatic shifts in revenue sources. Before the update, enemy drops in dungeons constituted approximately 66% of total FFXIV GIL acquisition, with players accumulating modest amounts per enemy encounter during repeated dungeon runs. Following patch 2.3 implementation, primary Gil generation migrated toward main scenario quest completion and various duty assignments beyond traditional dungeons. Remarkably, the aggregate quantity of generated currency remained relatively stable despite these distribution changes. Square Enix’s development team deliberately constrained overall Gil production to prevent inflationary pressures and preserve the game’s economic equilibrium.

For optimal Gil farming post-patch, prioritize main scenario quests during content releases and participate in daily roulettes for consistent income streams. Avoid excessive dungeon repetition as it now yields diminished returns compared to diversified activity participation.

Before patch 2.3, equipment maintenance consumed substantial currency reserves, with repair fees accounting for 30.4% of total expenditures. Notably, Dark Matter purchases for gear restoration weren’t incorporated in this percentage—Grade 5 Dark Matter acquisitions fell within the 13.9% shop purchase category. Combined, these two expense categories represented daily financial drains for active players. Housing markets showed consistent transaction volume even in servers with limited available plots. Market board operations functioned as significant Gil sinks through transaction fees levied on player exchanges.

Post-patch analysis reveals total spending nearly doubled, though repair costs diminished proportionally within the expanded economic landscape. The introduction of additional residential wards and private chamber options created substantial new expenditure channels. Market board fee volumes increased proportionally with new system introductions, yet maintained relatively stable percentage impact. Expanded vendor inventories provided additional legitimate spending avenues, reducing reliance on player-to-player markets.

Common economic mistakes include overspending on market board cosmetics early in the patch cycle and neglecting to budget for housing expenses. Advanced players should track price fluctuations following major content updates to capitalize on market inefficiencies.

Patch 2.3 introduced comprehensive economic adjustments beyond just FFXIV GIL dynamics, affecting armor systems, duty content, and dungeon mechanics with profound gameplay consequences. This update stands as a landmark in the game’s evolution, demonstrating sophisticated economic design. The community anticipates future major patches will deliver equally impactful or superior transformations, maintaining the standard established by version 2.3.

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Action Checklist

  • Complete main scenario quests for optimal Gil generation post-patch
  • Diversify income through daily roulettes and non-dungeon duties
  • Monitor market board price trends following major updates for profit opportunities
  • Budget for housing expenses and avoid early-patch cosmetic overspending
  • Track repair costs and optimize equipment maintenance schedules

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