Maplestory 2 Classes Guide: 9 Classes and Jobs

TL;DR

  • MapleStory 2 features 9 distinct classes with permanent selection but flexible skill builds
  • Each class specializes in different combat styles from melee to ranged to magical attacks
  • Specialization occurs through skill selection rather than subclass advancement
  • Classes are categorized by primary attributes: Strength, Agility, Luck, and Intelligence
  • Skill resets allow experimentation without being locked into single specializations

9 Classes and Jobs

Class selection represents one of the most critical decisions in MapleStory 2, fundamentally shaping your entire gaming experience. Each class possesses unique statistical distributions and specialized skill sets that determine combat effectiveness and role within party dynamics. Players gain access to class selection upon reaching specific level milestones, but must exercise caution since this choice becomes permanent and cannot be reversed later.

The current roster includes nine distinct classes, with the Runeblade representing the newest addition following the official launch. This comprehensive guide from MmoGah—a professional MapleStory 2 trading platform—provides detailed insights to help Maplers make informed decisions.

                                                                                                         

In MapleStory 2, players exercise significant control over character identity through class selection, unlike the original game’s subclass progression system. The absence of advanced class upgrades means specialization emerges from strategic skill selection within each class framework.

For instance, the original MapleStory required Magicians to evolve into specialized paths like Fire/Poison Wizard or Ice/Lightning Wizard. MapleStory 2 maintains class consistency throughout gameplay while enabling elemental specialization through skill trees. The game’s flexible reset system permits players to develop multiple specialized builds per class rather than committing to single advancement paths.

         Runeblade

Primary Attribute: Strength (Str)

Primary Weapon: Two-handed Blade

Difficulty: Moderate

Mastering the Runeblade demands precise rune management, as improper sigil execution can compromise combat effectiveness. Rushing Storm Sigil activation frequently results in suboptimal performance and tactical oversights.

The Runeblades of Terrun Calibre perfectly integrate physical combat techniques with arcane power. These warriors pursue justice relentlessly, combining Pelgian sword mastery with Jibrician runic arts to confront adversaries. Their combat methodology blends powerful melee strikes with elemental magic enhanced by blade-infused runes. Strategic sigil application—such as Flame Sigil for health augmentation and burning effects, or Frost Sigil for defensive hardening and area control—defines their tactical versatility.

          Archer

Primary Attribute: Agility (AGI)

Primary Weapon: Bow and Arrow

Difficulty: Moderate

Archers demonstrate remarkable precision, employing calculated distance engagement to maximize effectiveness while minimizing personal risk. As Green Hoods defenders, they coordinate with avian companions to handle close-range threats. Their signature Screwdriver Shot exemplifies marksmanship excellence, with damage scaling based on charge duration for devastating penetration capabilities.

          Assassin

Primary Attribute: Luck (LUK)

Primary Weapon: Throwing Knives

Difficulty: Easy

Despite memory loss, Assassins maintain unwavering loyalty and exceptional lethality. Their quest for identity and retribution against former exploiters makes them formidable adversaries. The Shadow Burst technique demonstrates their combat philosophy—five dark magic-infused blades targeting marked enemies with explosive consequences.

“No, I don’t know if we’ve met. Yes, I really can’t remember anything. No, I’m pretty sure I don’t owe you 50 Mesos. Yes, someone else already tried that.”

        Berserker

Primary Attribute: Strength (STR)

Primary Weapon: Two-Handed Sword

Difficulty: Easy

Berserkers channel controlled fury into devastating assaults, requiring emotional discipline to optimize combat performance. Their massive weaponry enables area control through Earthquake generation, stunning surrounding enemies and creating tactical advantages.

“My kind of Anger Management is thinking of some things before I jump into battle. My friends getting hurt, bullies insulting me, people that talk during a show…”

        Heavy Gunner

               Knight

Primary Attribute: Agility (AGI)

Primary Weapon: Cannon

Difficulty: Moderate

Heavy Gunners combine engineering prowess with overwhelming firepower, having developed their signature weaponry through extensive research. Their Suborbital Bombardment ability demonstrates tactical superiority through satellite-assisted precision strikes.

“The hardest part is knowing when to stop firing. Some people stop when they see the Mushroom drop. Others, when it stops moving. But I like grilled mushrooms, soooo…”

Primary Attribute: Strength (STR)

Primary Weapon: Sword and Shield

Difficulty: Moderate

Difficulty: Moderate

Knights embody defensive excellence, utilizing robust equipment matched by unwavering determination. Their Defender of the Faith ability provides critical protection for themselves and allies during intense engagements.

“Stand fast, heroes, an enemy approaches! It looks like a… small wolf. With adorable eyes. No, stand fast! Do not approach- no, don’t coo at the beast. Just… please stop petting it.”

              Priest

Primary Attribute: Intelligence (INT)

Primary Weapon: Scepter and Spellbook

Difficulty: Hard

Priests wield divine power that simultaneously damages enemies while healing allies, maintaining crucial balance in combat scenarios. Their Angelic Ray ability exemplifies this dual nature—a holy beam that incinerates foes while restoring companion health simultaneously.

“Okay everyone, remember! Don’t get too far away from me, follow the Knight’s lead and please stay out of the fire. Stay out of the fire. Stay out of the fire! GET OUT OF THE F-“

It was once said that all the grand battles were won and done with, but when the Darkness does return, the Priest will not set his duty aside, and will bring down his Holy might on any that threaten Maple World.

            Thief

            Wizard

Primary Attribute: Intelligence (INT)

Primary Weapon: Staff

Difficulty: Moderate

Wizards command extraordinary arcane capabilities across multiple elemental disciplines, though sometimes lacking in controlled application.

“I mean, technically everything is flammable eventually. Also, sorry about the drapes. And the rug. And the couch. And I’m pretty sure those eyebrows will grow back soon!”

The Wizard possesses nearly limitless power, supreme mystical insight and the impulse control of a particularly excitable puppy! As she continues on her path to become a mighty Archmage, she’ll have plenty of time to refine her spells on the enemies of Maple World! The Wizard wields spells of fire, ice and lightning, including the massive Flame Tornado, a maelstrom of heat and flames that burns even the most flame resistant objects around!

Primary Attribute: Luck (LUK)

Primary Weapon: Daggers

Difficulty: Hard

Thieves combine agility with cunning, employing poison applications and rapid strikes to overwhelm opponents. Their Surprise Attack technique capitalizes on poisoned targets for maximum damage output.

“I rob from the rich and give to the poor! Most of it goes to the poor, anyway. After expenses, so many expenses, I mean, who doesn’t have expenses, I need to be able to rob from the rich tomorrow too!”

The Thief might seem like an average brigand, but there’s a kind heart behind that cunning mind.

Action Checklist

  • Research all 9 classes thoroughly before making permanent selection
  • Experiment with different skill builds using free reset system
  • Master sigil timing for Runeblade or charge mechanics for Archer
  • Develop specialized builds for different content types (solo vs party)
  • Coordinate with party members to complement class strengths and weaknesses

No reproduction without permission:OnLineGames Guides » Maplestory 2 Classes Guide: 9 Classes and Jobs Complete guide to MapleStory 2's 9 classes with expert tips for optimal gameplay and specialization