TL;DR
- 3.8 will focus on two-handed weapons, lab enchants, and ranger ascendancy reworks
- Expected league mechanics include immediate rewards and end-game boss encounters
- Release scheduled for September 6th 2019 across all platforms
- Summoner builds and spellcasting Inquisitors likely to receive significant buffs
- New leveling methods and quality of life improvements anticipated
Greetings, fellow Exiles! Our dedicated Path of Exile team at MmoGah has been actively analyzing patterns and developer trends to bring you these comprehensive predictions. As an established PoE Shop with extensive market experience, we’re positioned to offer valuable insights into the upcoming league mechanics, system reworks, and ascendancy class adjustments. Whether you prefer reading detailed analysis or watching visual breakdowns, this guide provides multiple ways to prepare for what’s coming next in Wraeclast.

WHAT DO WE KNOW ABOUT 3.8?
1. Based on recent development cycles, we can confidently rule out these specific rework categories:
– Comprehensive melee combat overhaul (already addressed in 3.7)
– Major self-cast spell system changes (implemented in 3.6)
– Significant Forsaken Masters system modifications (completed in 3.5)
– Trading system revolution (reserved for potential 4.0 implementation)
2. These specific league archetypes have been eliminated from consideration:
– Complex boardgame-style mechanics similar to Synthesis, Betrayal, or Incursion (3.6, 3.5, or 3.3)
– Deep end-game focused systems comparable to Delve (3.4)
3. These ascendancy classes won’t receive major overhauls:
– Chieftain, Berserker
– Gladiator, Slayer, Champion
– Trickster
– Occultist, Elementalist
– Hierophant, Guardian
WHAT WILL 3.8 MOST LIKELY BE LIKE?
1. Regarding system reworks, 3.8 will probably concentrate on these key areas:
– Laboratory Enchantment systems (potentially delayed until 4.0 but possible earlier)
– Two-Handed weapon balancing with staves receiving primary attention and swords, axes, bows getting secondary benefits
– Ranged combat adjustments (though unlikely given current meta prevalence)
– Bow specialization improvements targeting Ranger ascendancies including Raider, Deadeye, and Pathfinder
2. For league mechanics, anticipate these probable characteristics:
– End-game boss encounters appearing through random mechanics similar to Abyss, Breach, Bestiary, or Delve
– Instant reward structures eliminating secondary screen requirements (Breach, Harbinger, Legion, Essence)
– Scalable farming systems with progression tied to item level requirements (Bestiary, Incursion, Essence, Delve)
3. Ascendancy class revisions will likely target these specific options:
– Ranger specializations (Pathfinder, Deadeye, and Raider haven’t received significant adjustments recently)
– Juggernaut (consistently strong but hasn’t been updated like Berserker/Chieftain)
– Inquisitor (possesses holy ground mechanics but may need additional key node enhancements)
TIMELINE FOR 3.8
1. The scheduled release dates confirm PC, Xbox One and PlayStation 4 launches for September 6th 2019, with the Legion league conclusion scheduled from September 3rd 2019.
2. Historical promotion cycles from Grinding Gear Games typically follow these established patterns:
– Increased loot availability with reduced gameplay complexity when leagues accompany major expansion releases
– Enhanced gameplay complexity during periods between major expansion launches
3. Previous league announcement timing reveals these distribution patterns:
– Tuesday announcements (Betrayal November 13th 2018, Synthesis February 19th 2019)
– Wednesday reveals (Abyss November 22nd 2017)
– Thursday disclosures (Delve August 9th 2018)
– Friday releases (Breach November 18th 2016)
4. Announcements typically occur 14-24 days before league commencement:
– Breach league launched December 2nd 2016
– Abyss league launched December 8th 2017
– Delve league launched August 31st 2018
– Betrayal league launched December 7th 2018
GGG’S SCOPE FOR 3.8
1. Examining Grinding Gear Games’ development history reveals their consistent approach of establishing conservative expectations, then dramatically surpassing those benchmarks with major announcement reveals (Minimal information typically released before official announcements).
2. Previous community speculation centered on difficulty adjustments and single act additions to the campaign (discussions during 2016/2017) which GGG addressed by completely removing difficulty tiers and introducing six entirely new acts.
3. The upcoming 4.0 expansion will likely exceed current community expectations significantly, while 3.8 probably contains more content than presently anticipated, yet will strategically leave players eagerly anticipating subsequent 3.9 and 4.0 releases.
MY IDEAS AND PREDICTIONS FOR 3.8
1. Version 3.8 will likely incorporate one or several of these character archetypes:
– Summoner specializations (Necromancer enthusiasts should prepare for potential enhancements)
– Spellcasting Inquisitor builds (Potential return of Vaal Spark mechanics?)
– Tank-focused Juggernaut variations (Proven reliability suggests minimal disruptive changes)
– Ranger specializations (Pathfinder lost substantial effectiveness following flask adjustments, Raider typically underperforms compared to alternatives)
2. Update 3.8 will probably introduce innovative methods for accelerated leveling to maximum level
– We previously witnessed Pure Breachstones rotation groups in 3.5, currently experiencing five-way domain encounters in 3.7.
3. Version 3.8 will likely deliver new antagonist characters alongside quality of life enhancements.
– Additional non-player characters or villain introductions (Likely limited to antagonist additions with new NPCs reserved for 4.0)
– Expected quality of life improvements addressing Delve mechanics and previous league technical issues
That concludes our comprehensive analysis of anticipated changes for Path of Exile 3.8. For additional PoE News coverage, visit mmogah.com, where you can also purchase affordable PoE Items and PoE Currency including Exalted Orb and Chaos Orb to strengthen your character capabilities. We wish you an enjoyable experience with the upcoming expansion.
Action Checklist
- Research current two-handed weapon builds and prepare currency for potential staff investments
- Stockpile laboratory-related items and review enchantment mechanics
- Test various ranger ascendancies to establish baseline performance metrics
- Analyze summoner and spellcasting builds for potential meta shifts
- Monitor official announcement channels during late August for 3.8 details
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