TL;DR
- Path of Exile 2 features significant technical upgrades in rigging and visual effects systems
- Brazilian developers bring unique expertise to monster physics and skill effect development
- Enhanced material realism and combat visibility represent major gameplay improvements
- New character classes and weapon types provide expanded thematic exploration opportunities
- Development team emphasizes maintaining original game charm while delivering modern visual quality
Grinding Gear Games is currently presenting Path of Exile 2 at the Brasil Game Show, offering attendees exclusive hands-on access to the highly anticipated sequel. To enhance the player experience and provide unique insights, the studio invited Brazilian developers working on the project to discuss their specialized contributions and technical innovations.

DÉBORA ABELHA – RIGGER
“As a member of the rigging team, my primary responsibility involves preparing 3D models for animation by implementing skeletal structures and deformation systems. Rigging serves as the critical bridge between static character models and dynamic in-game movement. My journey to New Zealand began in 2018 for academic studies, where a professor referral ultimately led to my current position at Grinding Gear Games after successfully passing the application process.
One particularly engaging project involved developing a multi-rat creature where numerous smaller rats emerge from a larger host entity. This required creating sophisticated physics simulations for detachment sequences, with special attention to tail movement mechanics that created particularly satisfying visual feedback. The development workflow for Path of Exile 2 demonstrates remarkable efficiency gains compared to previous projects, primarily due to more advanced technological infrastructure. This technological progression enables implementation of complex visual features that were previously technically challenging or impossible.
The visual distinction between Path of Exile 2 and its predecessor becomes immediately apparent upon initial exposure. While preserving the distinctive charm that defined the original game, the sequel presents a visually stunning experience that reflects the team’s dedicated craftsmanship and artistic commitment. To our Brazilian community, I extend sincere appreciation for your ongoing support and want to emphasize our representation within the development team. To friends and family back home, a heartfelt greeting from Minas Gerais!”

GABRIEL SANCHES – ARTISTA VFX
“My specialization centers on visual effects (VFX) implementation for Path of Exile 2, with particular focus on player skill visualizations encompassing both newly created and legacy abilities. Prior to joining GGG, I had accumulated substantial experience in game visual effects, facilitating a relatively seamless transition into my current role.
The evolutionary progression of visual effects between the original game and sequel incorporates substantial technological advancements and interactive systems. Material rendering techniques now achieve significantly enhanced realism compared to previous implementations. Among my most rewarding contributions involved developing visual themes for new character classes, including martial arts animations for the Monk class and nature-oriented effects for the Druid and Huntress archetypes. The introduction of new weapon categories provides diverse thematic opportunities for creative exploration. I’m particularly excited to observe the creative combinations players will develop using the expanded skill system. Our development philosophy prioritized ensuring clear combat readability, resulting in substantially improved visual clarity during gameplay encounters compared to the first installment.
The transition from Path of Exile 1 to Path of Exile 2 represents more than just visual enhancement—it signifies fundamental improvements in development pipelines and real-time rendering capabilities. The implementation of more sophisticated physics systems, combined with advanced material rendering, creates a more immersive and visually coherent gaming environment. For players familiar with the original game, the visual upgrade will be immediately noticeable while maintaining the core aesthetic identity that defined the franchise.
When approaching Path of Exile 2 development, the team maintained careful balance between innovation and preservation. Core gameplay mechanics receive visual reinforcement through carefully designed effects that communicate mechanical information without overwhelming visual noise. This balance between visual spectacle and functional clarity represents one of the key design achievements in the sequel’s development.
Action Checklist
- Analyze rigging requirements for complex creature interactions and physics-based movement systems
- Implement advanced material systems for enhanced visual realism
- Design VFX systems that prioritize combat readability alongside visual appeal
No reproduction without permission:OnLineGames Guides » What Are the Brazilian Devs Doing for Path of Exile 2 Brazilian developers share their technical expertise and creative process behind Path of Exile 2's enhanced visual effects and character rigging systems
