Changes in Legion Patches 7.1, 7.1.5, and 7.2 of World of Warcraft

TL;DR

  • Patch 7.1 introduced significant druid improvements including form enhancements and ability changes
  • PvP rewards were substantially increased with better honor gains and arena progression systems
  • Karazhan dungeon provided engaging content with valuable loot and mount rewards
  • Travel form received major quality of life improvements for world navigation
  • Class specialization affinities were rebalanced for better gameplay flexibility

Blizzcon revealed extensive modifications coming to World of Warcraft through patches 7.1.5 and 7.2, building upon the foundation established in 7.1. While the convention delivered exciting announcements, this analysis provides a structured comparison across the three major updates, highlighting their distinct contributions to the Legion expansion experience.

The 7.1 update particularly stood out as a significant enhancement for druid players, introducing numerous class-specific adjustments that refined their gameplay across all specializations.

Druids received substantial attention in patch 7.1, with healing mechanics undergoing important restructuring. Regrowth becoming baseline instead of Healing Touch transformed Guardian Affinity’s viability for raid content, eliminating the previous requirement for Restoration Affinity to access efficient emergency healing capabilities.

Form customization expanded significantly with Manasaber and Manakitty options in Suramar, plus the ability to maintain stealth while disguised as a bear—previously only possible in no stance or Balance form.

Travel form received game-changing mobility enhancements, now moving at nearly mount speed without benefiting from Broken Isles Pathfinder. For short to medium distance travel, this provides a class-appropriate transportation method, while the immunity to dazing effects makes it valuable even for extended journeys through hostile territories.

Treant Form positioning was standardized to consistently appear as the 5th stance following Moonkin Form, resolving the previous inconsistency where it would sometimes display as 4th after login or UI refresh. This eliminated the need for cumbersome spec-switching maneuvers to restore proper form order.

Owlkin Frenzy underwent strategic refinement, now exclusively empowering Lunar Strike instead of affecting multiple abilities. While dedicated players previously used WeakAuras to optimize this interaction, the simplified mechanic reduces cognitive load while maintaining rotational depth.

Player versus player combat received substantial incentive improvements in 7.1, with the initial skirmish victory now granting 100 base honor points. This reward structure revitalized arena participation, attracting players who hadn’t engaged seriously with competitive PvP since early Warlords of Draenor.

Many players returned to arena combat with a more casual approach compared to their raiding commitments, yet still achieved satisfying progression beyond 1600 rating in 2v2 brackets with various partners.

For optimal PvP performance, focus on mastering crowd control chains and defensive cooldown management. Common mistakes include overlapping diminishing returns and improper positioning that leaves you vulnerable to enemy burst damage combinations.

The reintroduced Karazhan dungeon delivered exceptionally engaging content, particularly for players comfortable with off-specialization roles. As a competent healer with multiple Mythic+10 completions in that role, accompanying guildmates through Nightbane runs yielded impressive rewards including the exclusive mount and warforged 880 trinket upgrades.

Karazhan’s design provided substantial entertainment value, with many players expressing interest in revisiting the instance at a more leisurely pace to fully appreciate its atmospheric elements and encounter mechanics.

For players approaching Karazhan, allocate approximately 2-3 hours for a complete clear, with Nightbane attempts adding additional time commitment. Optimal preparation includes studying boss mechanics and coordinating crowd control assignments with your group composition.

Conquering the Cathedral of Eternal Night

This challenging new dungeon presents four formidable boss encounters, culminating in an epic confrontation with a corrupted Fel Tree. Each boss requires specific coordination and mechanical awareness, with the final encounter testing both individual skill and team coordination.

Available across multiple difficulty tiers including Heroic, Mythic, and the scaling Mythic+ system, the Cathedral offers content for players of all skill levels. Heroic mode serves as an introduction, while Mythic+ provides endless scaling challenges for competitive players seeking to push their limits.

A key progression mechanic involves ascending through the cathedral’s vertical architecture and strategically deploying the Aegis of Aggramar. This artifact ability creates protective barriers that can block enemy attacks and must be timed precisely to counter specific boss mechanics.

PvP Brawls introduce innovative combat formats directly inspired by mechanics from Hearthstone, Overwatch, and Heroes of the Storm. These rotating events transform traditional World of Warcraft PvP into fresh, dynamic experiences that challenge players to adapt new strategies.

Unlike standard battlegrounds, Brawls don’t follow a fixed weekly schedule, appearing periodically to keep the PvP landscape exciting and unpredictable. This irregular rotation prevents burnout and maintains the novelty of each Brawl encounter.

The primary design philosophy focuses on adding variation to casual battlegrounds while experimenting with bold new gameplay ideas. The ultimate goal remains providing enjoyable, accessible PvP content that prioritizes fun over competitive balance.

The legendary Tarren Mill battleground makes its triumphant return, featuring massive 40-versus-40 combat in the iconic Hillsbrad Foothills region. This chaotic large-scale warfare recaptures the epic scale of classic WoW PvP with modern polish and balance adjustments.

Warsong Gulch receives a significant ruleset overhaul, introducing flexible flag-capping mechanics that remove traditional timing restrictions. This change encourages more aggressive playstyles and reduces stalemate situations.

Packed House introduces a revolutionary 15-versus-15 arena format that dramatically increases combat intensity. While balance concerns exist with this experimental mode, the developers openly acknowledge its chaotic nature and embrace the resulting unpredictable, entertainment-focused gameplay.

Action Checklist

  • Test Guardian Affinity with baseline Regrowth in raid scenarios to assess healing flexibility
  • Practice using Travel form for efficient world navigation and combat avoidance
  • Complete your first PvP skirmish to claim the 100 base honor reward
  • Organize or join a Karazhan run focusing on Nightbane for mount acquisition
  • Adjust Balance Druid rotation to accommodate Owlkin Frenzy’s exclusive Lunar Strike empowerment
  • Complete Cathedral of Eternal Night on Heroic difficulty to learn boss mechanics
  • Practice Aegis of Aggramar timing against dungeon trash mobs
  • Participate in weekly PvP Brawls to experience new game modes
  • Form a 40-player group for Tarren Mill and coordinate class composition
  • Experiment with aggressive flag-capping strategies in modified Warsong Gulch

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